Sunday, December 2, 2007

Wolfgang: I am not an art major.

On the Wolfgang project (link to final build to be posted soon) I have been doing quite a bit of the artwork, and it has been quite the learning experience.

Programming wise this project is more difficult than past assignments, but still manageable. With exception of our attempts at rewriting the 3d engine, which will undoubtedly be discussed in our postmortem, the only real difficulty we faced was the scale of the program was larger than anything we have worked on before.

The artwork, however, has been a huge time sink. It takes hours to create one animation, which chances are won't even look as intended. It is disheartening to spend six hours on a running animation which looks more like a seizure than a sprint.

On the bright side, my once non-existent artistic ability seems to have almost reached a mediocre level. The same can be said for my photoshop skills. I have also gained a healthy respect for those who have spent the time to develop their artistic abilities.

And why did I choose to do the artwork for the game without so much as a high school art class? Well, at least it was a learning experience.

No comments: